![]() ![]() Without Ambient Occlusion scenes look flat and unrealistic, and objects appear as if they are floating. The AO technique used and the quality of the implementation affects the shadowing's accuracy, and whether new shadows are formed when the level of occlusion is low. For a first look, check out our Rise of the Tomb Raider Tech Trailer below:Īmbient Occlusion (AO) adds contact shadows where two surfaces or objects meet, and where an object blocks light from reaching another nearby game element. Combined, the PC-exclusive options and other enhancements increase fidelity far beyond the level seen on other platforms, delivering the definitive Rise of the Tomb Raider experience.įor detailed explanations of every enhancement, and demonstrations of their capabilities, keep reading. In addition, there's a new game-wide application of tessellation, a new shadow setting that applies realistic softening, supersampling anti-aliasing options, and NVIDIA HBAO+ ambient occlusion shadowing. Rise of the Tomb Raider PC-Exclusive Graphics EnhancementsĪs is the case with the vast majority of multi-platform titles, Rise of the Tomb Raider looks even better on PC thanks to graphics settings that can run at higher detail levels. To discover the system you'll require for a maxed out experience skip to our settings summary. This being the PC, you can of course crank many of the settings to Very High, bolstering graphical fidelity that bit further. These settings deliver an excellent level of detail, and at 60 FPS it's a super smooth experience free from stuttering and stalls, translating to fluid, responsive gaming. The official Rise of the Tomb Raider system requirements recommend gamers equip their systems with GeForce GTX 970 or GeForce GTX 980 Ti graphics cards for High-quality, 60 FPS gameplay at 1920x10x1440, respectively.
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